BA (Hons) Animation and Game Arts
Year 1
Semester 1
2D Animation
Learn the fundamentals of 2D animation, from basic techniques to software applications.
Creative Process I
Develop your creative thinking and refine your workflow for early projects in animation and game design.
Semester 2
12 Principles of Animation
Understanding the core principles that make animation come to life.
3D Animation
Introduction to 3D animation, including modeling, texturing, and basic animation techniques.
Year 2
Semester 1
Storycraft
Learn the basics of storytelling, including plot structure, character development, and dialogue writing.
Character Design for Game Arts
Explore the process of creating unique and functional characters for video games, from initial sketches to detailed designs.
Semester 2
Creative Process II
Develop your creative thinking and refine your workflow for advanced projects in animation and game design.
Gaming Concepts
Explore the foundational concepts of game design, including gameplay mechanics, player experience, and game theory.
Major Projects
Work on a major project that combines multiple disciplines, including animation, game design, and storytelling.
Year 3
Semester 1
Dissertation
Research and write a comprehensive dissertation on the history of media, covering its evolution from its inception to its current state.
External Engagement
Learn the importance of collaborating with industry professionals, gaining real-world experience, and building a professional network in the creative industry.
Semester 2
Final Major Project
Undertake a comprehensive project, integrating all skills and knowledge gained during the course in animation and game design.
Professional Practice
Develop industry-specific skills and knowledge to prepare for a career in animation and game design, including portfolio development and professional networking.